UserRenderVertexBuffer.h
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00001 //
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00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef USER_RENDER_VERTEX_BUFFER_H
00031 #define USER_RENDER_VERTEX_BUFFER_H
00032 
00038 #include "RenderBufferData.h"
00039 #include "UserRenderVertexBufferDesc.h"
00040 
00041 #include "ApexUsingNamespace.h"
00042 
00046 typedef struct CUgraphicsResource_st* CUgraphicsResource;
00047 
00048 namespace nvidia
00049 {
00050 namespace apex
00051 {
00052 
00053 PX_PUSH_PACK_DEFAULT
00054 
00058 class RenderVertexBufferData : public RenderBufferData<RenderVertexSemantic, RenderVertexSemantic::Enum>, public ModuleSpecificRenderBufferData
00059 {
00060 };
00061 
00065 class UserRenderVertexBuffer
00066 {
00067 public:
00068     virtual     ~UserRenderVertexBuffer() {}
00069 
00072     virtual bool getInteropResourceHandle(CUgraphicsResource& handle)
00073 #if APEX_DEFAULT_NO_INTEROP_IMPLEMENTATION
00074     {
00075         PX_UNUSED(&handle);
00076         return false;
00077     }
00078 #else
00079     = 0;
00080 #endif
00081 
00093     virtual void writeBuffer(const nvidia::RenderVertexBufferData& data, uint32_t firstVertex, uint32_t numVertices) = 0;
00094 };
00095 
00096 PX_POP_PACK
00097 
00098 }
00099 } // end namespace nvidia::apex
00100 
00101 #endif // USER_RENDER_VERTEX_BUFFER_H

Generated on Sat Dec 1 2018 15:52:06

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