UserRenderSpriteBuffer.h
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00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef USER_RENDER_SPRITE_BUFFER_H
00031 #define USER_RENDER_SPRITE_BUFFER_H
00032 
00038 #include "RenderBufferData.h"
00039 #include "UserRenderSpriteBufferDesc.h"
00040 
00044 typedef struct CUgraphicsResource_st* CUgraphicsResource;
00045 
00046 namespace nvidia
00047 {
00048 namespace apex
00049 {
00050 
00051 PX_PUSH_PACK_DEFAULT
00052 
00056 class PX_DEPRECATED RenderSpriteBufferData : public RenderBufferData<RenderSpriteSemantic, RenderSpriteSemantic::Enum>, public ModuleSpecificRenderBufferData
00057 {
00058 };
00059 
00063 class UserRenderSpriteBuffer
00064 {
00065 public:
00066     virtual     ~UserRenderSpriteBuffer() {}
00067 
00079     virtual void writeBuffer(const void* data, uint32_t firstSprite, uint32_t numSprites)
00080     {
00081         PX_UNUSED(data);
00082         PX_UNUSED(firstSprite);
00083         PX_UNUSED(numSprites);
00084     }
00085 
00088     virtual bool getInteropResourceHandle(CUgraphicsResource& handle)
00089 #if APEX_DEFAULT_NO_INTEROP_IMPLEMENTATION
00090     {
00091         PX_UNUSED(&handle);
00092         return false;
00093     }
00094 #else
00095     = 0;
00096 #endif
00097 
00101     virtual bool getInteropTextureHandleList(CUgraphicsResource* handleList)
00102     {
00103         PX_UNUSED(handleList);
00104         return false;
00105     }
00106 
00110     virtual void writeTexture(uint32_t textureId, uint32_t numSprites, const void* srcData, size_t srcSize)
00111     {
00112         PX_UNUSED(textureId);
00113         PX_UNUSED(numSprites);
00114         PX_UNUSED(srcData);
00115         PX_UNUSED(srcSize);
00116 
00117         PX_ALWAYS_ASSERT();
00118     }
00119 };
00120 
00121 PX_POP_PACK
00122 
00123 }
00124 } // end namespace nvidia::apex
00125 
00126 #endif // USER_RENDER_SPRITE_BUFFER_H

Generated on Sat Dec 1 2018 15:52:06

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