UserRenderInstanceBuffer.h
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00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef USER_RENDER_INSTANCE_BUFFER_H
00031 #define USER_RENDER_INSTANCE_BUFFER_H
00032 
00038 #include "RenderBufferData.h"
00039 #include "UserRenderInstanceBufferDesc.h"
00040 
00044 typedef struct CUgraphicsResource_st* CUgraphicsResource;
00045 
00046 namespace nvidia
00047 {
00048 namespace apex
00049 {
00050 
00051 PX_PUSH_PACK_DEFAULT
00055 class PX_DEPRECATED RenderInstanceBufferData : public RenderBufferData<RenderInstanceSemantic, RenderInstanceSemantic::Enum> {};
00056 
00060 class UserRenderInstanceBuffer
00061 {
00062 public:
00063     virtual     ~UserRenderInstanceBuffer() {}
00064 
00067     virtual bool getInteropResourceHandle(CUgraphicsResource& handle)
00068 #if APEX_DEFAULT_NO_INTEROP_IMPLEMENTATION
00069     {
00070         PX_UNUSED(&handle);
00071         return false;
00072     }
00073 #else
00074     = 0;
00075 #endif
00076 
00087     virtual void writeBuffer(const void* data, uint32_t firstInstance, uint32_t numInstances)
00088     {
00089         PX_UNUSED(data);
00090         PX_UNUSED(firstInstance);
00091         PX_UNUSED(numInstances);
00092     }
00093 };
00094 
00095 PX_POP_PACK
00096 
00097 }
00098 } // end namespace nvidia::apex
00099 
00100 #endif // USER_RENDER_INSTANCE_BUFFER_H

Generated on Sat Dec 1 2018 15:52:06

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