00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. 00027 00028 00029 00030 #ifndef USER_RENDER_INDEX_BUFFER_DESC_H 00031 #define USER_RENDER_INDEX_BUFFER_DESC_H 00032 00038 #include "RenderDataFormat.h" 00039 #include "UserRenderResourceManager.h" 00040 00041 namespace physx 00042 { 00043 class PxCudaContextManager; 00044 }; 00045 00046 namespace nvidia 00047 { 00048 namespace apex 00049 { 00050 00051 PX_PUSH_PACK_DEFAULT 00052 00053 #if !PX_PS4 00054 #pragma warning(push) 00055 #pragma warning(disable:4121) 00056 #endif //!PX_PS4 00057 00061 class UserRenderIndexBufferDesc 00062 { 00063 public: 00064 UserRenderIndexBufferDesc(void) 00065 { 00066 registerInCUDA = false; 00067 interopContext = 0; 00068 maxIndices = 0; 00069 hint = RenderBufferHint::STATIC; 00070 format = RenderDataFormat::UNSPECIFIED; 00071 primitives = RenderPrimitiveType::TRIANGLES; 00072 } 00073 00077 bool isValid(void) const 00078 { 00079 uint32_t numFailed = 0; 00080 numFailed += (registerInCUDA && !interopContext) ? 1 : 0; 00081 return (numFailed == 0); 00082 } 00083 00084 public: 00085 00089 uint32_t maxIndices; 00090 00094 RenderBufferHint::Enum hint; 00095 00099 RenderDataFormat::Enum format; 00100 00104 RenderPrimitiveType::Enum primitives; 00105 00109 bool registerInCUDA; 00110 00117 PxCudaContextManager* interopContext; 00118 }; 00119 00120 #if !PX_PS4 00121 #pragma warning(pop) 00122 #endif //!PX_PS4 00123 00124 PX_POP_PACK 00125 00126 } 00127 } // end namespace nvidia::apex 00128 00129 #endif // USER_RENDER_INDEX_BUFFER_DESC_H