UserRenderIndexBufferDesc.h
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00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef USER_RENDER_INDEX_BUFFER_DESC_H
00031 #define USER_RENDER_INDEX_BUFFER_DESC_H
00032 
00038 #include "RenderDataFormat.h"
00039 #include "UserRenderResourceManager.h"
00040 
00041 namespace physx
00042 {
00043     class PxCudaContextManager;
00044 };
00045 
00046 namespace nvidia
00047 {
00048 namespace apex
00049 {
00050 
00051 PX_PUSH_PACK_DEFAULT
00052 
00053 #if !PX_PS4
00054     #pragma warning(push)
00055     #pragma warning(disable:4121)
00056 #endif  //!PX_PS4
00057 
00061 class UserRenderIndexBufferDesc
00062 {
00063 public:
00064     UserRenderIndexBufferDesc(void)
00065     {
00066         registerInCUDA = false;
00067         interopContext = 0;
00068         maxIndices = 0;
00069         hint       = RenderBufferHint::STATIC;
00070         format     = RenderDataFormat::UNSPECIFIED;
00071         primitives = RenderPrimitiveType::TRIANGLES;
00072     }
00073 
00077     bool isValid(void) const
00078     {
00079         uint32_t numFailed = 0;
00080         numFailed += (registerInCUDA && !interopContext) ? 1 : 0;
00081         return (numFailed == 0);
00082     }
00083 
00084 public:
00085 
00089     uint32_t                    maxIndices;
00090 
00094     RenderBufferHint::Enum      hint;
00095 
00099     RenderDataFormat::Enum      format;
00100 
00104     RenderPrimitiveType::Enum   primitives;
00105 
00109     bool                        registerInCUDA;
00110 
00117     PxCudaContextManager*       interopContext;
00118 };
00119 
00120 #if !PX_PS4
00121     #pragma warning(pop)
00122 #endif  //!PX_PS4
00123 
00124 PX_POP_PACK
00125 
00126 }
00127 } // end namespace nvidia::apex
00128 
00129 #endif // USER_RENDER_INDEX_BUFFER_DESC_H

Generated on Sat Dec 1 2018 15:52:06

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