TestBase.h
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00001 //
00002 // Redistribution and use in source and binary forms, with or without
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00007 //  * Redistributions in binary form must reproduce the above copyright
00008 //    notice, this list of conditions and the following disclaimer in the
00009 //    documentation and/or other materials provided with the distribution.
00010 //  * Neither the name of NVIDIA CORPORATION nor the names of its
00011 //    contributors may be used to endorse or promote products derived
00012 //    from this software without specific prior written permission.
00013 //
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00025 //
00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef TEST_BASE_H
00031 #define TEST_BASE_H
00032 
00033 #include "ApexUsingNamespace.h"
00034 
00040 namespace nvidia
00041 {
00042 
00043 namespace apex
00044 {
00045 
00046 class Actor;
00047 
00051 class TestFunctionInterface
00052 {
00053 public:
00054 
00058     TestFunctionInterface(const char* name) : mName(name) {}
00059     
00063     virtual bool run(void*, void*) = 0;
00064     
00068     virtual bool check(void*, void*) = 0;
00069 
00073     virtual bool runGpu(void*, void*, void*) = 0;
00074 
00078     const char* mName;
00079 };
00080 
00084 class TestBase
00085 {
00086 public:
00087 
00093     virtual const char* getUnitTestsName(uint32_t unitTestsIndex) const = 0;
00094 
00100     virtual uint32_t getUnitTestsIndex(const char* unitTestsName) const = 0;
00101 
00108     virtual bool runUnitTests(uint32_t unitTestsID, void* dataPtr) const = 0;
00109 
00113     virtual bool checkUnitTests(uint32_t unitTestsID, void* dataPtr) const = 0;
00114 
00118     virtual uint32_t getUnitTestsCount() const = 0;
00119 
00129     virtual void setRuntimeCheckLevel(uint32_t level) = 0;
00130 };
00131 
00132 
00133 }; // end of apex namespace
00134 }; // end of nvidia namespace
00135 
00136 #endif

Generated on Sat Dec 1 2018 15:52:06

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