00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. 00027 00028 00029 00030 #ifndef PX_STREAM_FROM_FILE_BUF_H 00031 #define PX_STREAM_FROM_FILE_BUF_H 00032 00038 #include "ApexDefs.h" 00039 #include "foundation/PxIO.h" 00040 #include "filebuf/PxFileBuf.h" 00041 00042 namespace nvidia 00043 { 00044 namespace apex 00045 { 00046 00047 PX_PUSH_PACK_DEFAULT 00048 00052 class PxStreamFromFileBuf : 00053 public physx::PxInputStream, public physx::PxOutputStream 00054 { 00055 private: 00056 physx::PxFileBuf& mFileBuf; 00057 PxStreamFromFileBuf& operator=(const PxStreamFromFileBuf&) 00058 { 00059 return *this; 00060 } 00061 00062 public: 00064 PxStreamFromFileBuf(physx::PxFileBuf& fb) : mFileBuf(fb) {} 00065 00067 uint32_t read(void* dest, uint32_t count) 00068 { 00069 return mFileBuf.read(dest, count); 00070 } 00071 00073 uint32_t write(const void* src, uint32_t count) 00074 { 00075 return mFileBuf.write(src, count); 00076 } 00077 }; 00078 00079 PX_POP_PACK 00080 00081 } 00082 } // end namespace nvidia::apex 00083 00084 #endif // PX_STREAM_FROM_FILE_BUF_H