ModuleLoader.h
00001 //
00002 // Redistribution and use in source and binary forms, with or without
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00005 //  * Redistributions of source code must retain the above copyright
00006 //    notice, this list of conditions and the following disclaimer.
00007 //  * Redistributions in binary form must reproduce the above copyright
00008 //    notice, this list of conditions and the following disclaimer in the
00009 //    documentation and/or other materials provided with the distribution.
00010 //  * Neither the name of NVIDIA CORPORATION nor the names of its
00011 //    contributors may be used to endorse or promote products derived
00012 //    from this software without specific prior written permission.
00013 //
00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00025 //
00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef MODULE_LOADER_H
00031 #define MODULE_LOADER_H
00032 
00033 #include "Apex.h"
00034 #include "PsHashMap.h"
00035 
00036 namespace nvidia
00037 {
00038 namespace apex
00039 {
00040 
00051 class ModuleLoader : public Module
00052 {
00053 public:
00055     virtual Module* loadModule(const char* name) = 0;
00056 
00065     virtual void loadModules(const char** names, uint32_t size, Module** modules = 0) = 0;
00066 
00068     virtual void loadAllModules() = 0;
00069 
00071     virtual void loadAllLegacyModules() = 0;
00072 
00074     virtual uint32_t getLoadedModuleCount() const = 0;
00075 
00077     virtual Module* getLoadedModule(uint32_t idx) const = 0;
00078 
00080     virtual Module* getLoadedModule(const char* name) const = 0;
00081 
00083     virtual void releaseModule(uint32_t idx) = 0;
00084 
00086     virtual void releaseModule(const char* name) = 0;
00087 
00089     virtual void releaseModules(Module** modules, uint32_t size) = 0;
00090 
00097     virtual void releaseModule(Module* module) = 0;
00098 
00105     virtual void releaseModules(const char** names, uint32_t size) = 0;
00106 
00108     virtual void releaseLoadedModules() = 0;
00109 
00111     typedef shdfnd::HashMap<const char*, nvidia::apex::ApexCreateError> ModuleNameErrorMap;
00112     
00114     virtual const ModuleNameErrorMap& getLoadedModulesErrors() const = 0;
00115 };
00116 
00117 #if !defined(_USRDLL)
00118 
00122 void instantiateModuleLoader();
00123 #endif
00124 
00125 }
00126 } // end namespace nvidia::apex
00127 
00128 #endif // MODULE_LOADER_H

Generated on Sat Dec 1 2018 15:52:05

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