EmitterLodParamDesc.h
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00001 //
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00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef EMITTER_LOD_PARAM_DESC_H
00031 #define EMITTER_LOD_PARAM_DESC_H
00032 
00033 #include "Apex.h"
00034 
00035 namespace nvidia
00036 {
00037 namespace apex
00038 {
00039 
00040 
00041 PX_PUSH_PACK_DEFAULT
00042 
00044 class EmitterLodParamDesc : public ApexDesc
00045 {
00046 public:
00047     float  maxDistance;        
00048     float  distanceWeight;     
00049     float  speedWeight;        
00050     float  lifeWeight;         
00051     float  separationWeight;   
00052     float  bias;               
00053 
00057     PX_INLINE EmitterLodParamDesc() : ApexDesc()
00058     {
00059         init();
00060     }
00061 
00065     PX_INLINE void setToDefault()
00066     {
00067         ApexDesc::setToDefault();
00068         init();
00069     }
00070 
00074     PX_INLINE bool isValid() const
00075     {
00076         if (distanceWeight < 0.0f || speedWeight < 0.0f || lifeWeight < 0.0f)
00077         {
00078             return false;
00079         }
00080         if (separationWeight < 0.0f || maxDistance < 0.0f || bias < 0.0f)
00081         {
00082             return false;
00083         }
00084         return ApexDesc::isValid();
00085     }
00086 
00090     enum ManifestVersions
00091     {
00092         initial,
00093 
00094         count,
00095         current = count - 1
00096     };
00097 
00098 private:
00099 
00100     PX_INLINE void init()
00101     {
00102         // These defaults give you pure distance based LOD weighting
00103         maxDistance = 0.0f;
00104         distanceWeight = 1.0f;
00105         speedWeight = 0.0f;
00106         lifeWeight = 0.0f;
00107         separationWeight = 0.0f;
00108         bias = 1.0f;
00109     }
00110 };
00111 
00112 
00113 PX_POP_PACK
00114 
00115 }
00116 } // end namespace nvidia
00117 
00118 #endif // EMITTER_LOD_PARAM_DESC_H

Generated on Sat Dec 1 2018 15:51:58

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